Tuesday, November 6, 2007

Customer Expectations

From the E-tailing Group:

Online shoppers want smooth shopping, free delivery and bargains

Online shoppers find site search the most useful element of a retail web site by a wide margin, says a new consumer survey from Chicago-based consultants and researchers The E-tailing Group Inc.

In fact keyword search, rated “very to most important” by 80% of consumers in the survey, and advanced search functionality, rated so by 67%, were the most highly ranked web site features. Next was product comparison tools, also at 67%, and customer ratings and reviews, at 60%.

Consumers use such tools frequently in their online shopping, the survey reports. 65% research products online before making gift purchases, 74% typically comparison shop three sites or more before making a purchase, 60% search directly at a favored merchant, and 54% browse multiple online stores before completing a purchase.

Consumers, no surprise, value bargains: 86% want free shipping and 76% want sales and specials, the E-tailing study reports. And they rank streamlined shopping highly. 69% want a perpetual shopping cart and 60% want one-page checkout.

What The E-tailing Group dubs “gifting tools” also are growing in importance to online shoppers. 47% want to be able to buy gift cards online vs. 43% a year ago; 41% want to send the different elements of a purchase to different addresses vs. 33% a year ago; and 31% want to create wish lists vs. 26% a year ago.

The survey of 1,500 online consumers who responded to an online questionnaire, also showed:
• 68% plan to spend about the same as last year;
• 44% anticipate spending in the $100-$500 range; 44% over $500;
• 53% intend to purchase 16 or more gifts;
• 74% expect to purchase about the same number of gifts online as last year.

The questionnaire, conducted by The E-tailing Group in October 2007 in conjunction with StartSampling, also asked consumers to name positive or negative experiences about shopping online. As positives, consumers cited free shipping and bargains; as negatives, high shipping costs or other shipping problems, return problems and out-of-stocks. But on a bright note, the E-tailing Group reported that more than half said they had had too many good experiences to name one or had not experienced anything too terrible while shopping online.

“These responses challenge merchants to push those shopping online to buy more and entice those who prefer the store encounter to venture online via a more engaging experience,” says Lauren Freedman, president of The E-tailing Group. “This will be accomplished by creating exciting, fun, easy-to-shop environments with desired products in-stock coupled by relentless customer service starting with timely, reasonably priced delivery. Ultimately customers try the web, become hooked on the convenience and continue to up the ante, increasing their spending throughout the year.”


Friday, November 2, 2007

Holiday Shopping Predictions 2007

Had a request for some data about top categories for Holiday 2007 this morning....so, I'll play "sharesies" and post the nuggets here:

HOLIDAY 2007 PREDICTIONS:

Forrester Research: 2007 Online Holiday Retail Sales To Hit $33 Billion
Monday October 15, 5:20 pm ET

CAMBRIDGE, Mass.--(BUSINESS WIRE)--US online retail sales this holiday season will reach $33 billion, a 21 percent increase over last year, according to Forrester Research, Inc.. The survey of 2,500 online consumers analyzed spending plans across eight retail categories.

Among the findings of this year's survey:

  • Apparel and accessories will top holiday shopping lists -- 80 percent of respondents said that they would purchase something in this category online during the upcoming holiday season.
  • A majority of consumers have a continued interest in free shipping promotions -- 61 percent of online consumers said that they are more likely to shop online with a retailer that offers free shipping.
  • Fewer consumers are willing to pay for "frills" like gift wrap or overnight delivery this year -- only 26 percent of consumers said they would pay for expedited delivery prior to the holiday season, down from 45 percent who said they would do so in 2006.
  • Gift cards promise to be a big winner during the 2007 holiday season -- 18 percent of online consumers said that they plan to spend more on gift cards this year, compared with last year.

"Retailers should have an action plan in place for how best to take advantage of gift cards following Christmas and through January, which is known to be the most active redemption period," said Forrester Research Principal Analyst Sucharita Mulpuru. "Online retailers that are ready to capture those customers will likely be able to maintain relatively strong sales, in spite of the traditional Q1 seasonal dip."

Forrester defines the holiday shopping season as the period between Thanksgiving and Christmas.


National Retail Federation:
There will be plenty of popular items on consumer wish lists this holiday season, but the most sought-after category appears to be the most practical: gift cards. This year, more than half (53.8%) of consumers want to receive a gift card or gift certificate as a holiday gift, though they won’t be the only item on shoppers’ wish lists. Consumers also want everything from clothing and accessories (50.1%) to books, CDs, DVDs, videos and video games (50.8%).

Other popular categories include consumer electronics or computer-related accessories (36.4%), jewelry (23.8%) and home décor or home-related furnishings (22.0%).

Consumer Reports:
• The number one gift consumers are planning to buy for the 2007 holiday season is clothing (71%). That was the category of gifts received in 2006 that triggered the most disappointment among recipients (38%). Fifty percent of men said they were disappointed to receive various types of clothing for the 2006 holidays including socks, sweaters and shirts.
• The number two gift consumers are planning to buy for 2007 is gift cards (62%), followed by electronics (53%).
• This year, the Consumer Reports Holiday Shopping Poll results suggest that gift-givers may want to opt for electronics. The poll found that consumers would most like to receive electronics gifts (19%), followed by gift cards (12%). Men, by far, wanted electronics the most (25%). The top gifts women want are gift cards (15%) and electronics (13%).

Consumer Electronics Association:
The latest proof comes from a study done by the Consumer Electronics Association. Its latest annual holiday buyers survey shows that consumer electronics products should "dominate the holiday wish lists of adults and teens, and will generate $48.1 billion in fourth quarter sales".

“Consumer electronics will be the shining star of holiday retail sales, accounting for 22 percent of all gifts given,” says CEA Economist Shawn DuBravac. “Two of the top five items on adults’ holiday wish lists are consumer electronics, and four of the top five items on the teen list are CE devices, so today’s hottest technologies will be on every holiday shopper’s mind. Holiday sales will be particularly jolly for the video game category (hardware and software), laptop computers and the endless array of accessories available for your favorite product.”

The top five wish list items for all adult survey respondents: computers, peace and happiness, big screen TV, clothes and money. Notably, the big screen TV moved up in the 2007 survey to number three from 11th in 2006. The teen list remained unchanged: clothes, MP3 player, video games, computer and cell phone.

“While overall holiday spending will increase, we found consumers are cutting back on decorations, home purchases and travel, but not gifts, especially electronics. The average CE gift giver will spend $358 on those gifts this season,” adds DuBravac.

CEA forecasts $22.1 billion will be spent on holiday CE gifts this year, which represents 46 percent of total fourth quarter revenue for consumer electronics. Total fourth quarter sales will reach $48.1 billion – a seven-percent increase from $44.8 billion in 2006.

The survey also tracked specific consumer electronics consumers hope to receive. The top five CE gifts adults wish for are MP3 players, notebook/laptops, video game systems, digital cameras and any type of TV. For teens, MP3 players, digital cameras, notebook/laptops, computers and any type of TV round out the top five items on their wish list.

Leading the “planned gift” list this year – a list of the CE products respondents intend to purchase for someone else -- are video game systems, additional memory for cameras, MP3 players, DVD players and digital cameras.

Sunday, October 28, 2007

I've been a bad, bad blogger...

Geez! It's been a while since I've posted here on ResearchSmeesearch. I could offer up tons of excuses as to the circumstances surrounding my absence - the chief one of course would be that I've been absorbed with work and have been knockin' back the workahol like crazy. But I think I'll use the writing energy to actually post.

I found this quote today that really resonated with me:
"Consumers are statistics. Customers are people." - Stanley Marcus (via Forrester's Bruce Temkin)

I also found this today... Michelle Lamar on Emerging Customer said in a post about The Age of Conversation,
"To gain a potential customer's attention or willingness to try our product/service -- we're going to need to extend our hand first. Cynicism and too many choices put every business owner/marketer at a huge disadvantage. We're going to have to earn their trust before we earn their business."

Here, here!!!

Now I simply must go get The Age of Conversation!
"The Age of Conversation, brings together over 100 of the world’s leading marketers, writers, thinkers and creative innovators in a ground-breaking and unusual publication."

Friday, August 3, 2007

Saturday, July 28, 2007

It's called Transparency...look into it.

A friend shared a post from the guys over at BlueLine that I just loved. It starts out with -

Sometimes, it seems, getting people to see the beauty in putting their marketing dollars toward finding their clients and creating a dialogue with them is a little like getting an alcoholic to switch to Kool Aid; they know it would be better for them, cost them less in the long run and they would not run the risk of saying something they didn’t intend and inadvertently turn everyone in the room off…
Like kicking the bottle, switching from talking to your customers to talking with them takes vision and something to replace the old habit with.

I totally agree. However, there is danger lurking when the folks at the helm have merely caught on to a few buzz words like "Community" and "User Generated Content". They have no real clue about what Transparency really means and they go about the business of trying to build a "community experience" because it's cool and it will for sure make them a lot of money. What's truly sad is that they don't realize that the community that they're trying to reach is going to smell the cheesy, and dare I say sleazy, ploy from a mile away.

It's not just about marketing spend. It's about embracing the notion of transparency within the corporate walls first. If the culture within the company isn't transparent and open communication is either non-existent or stifled, then the marketing department is going to be hard pressed to create that environment of trust outside those corporate walls.

There are a few quotes from the Cluetrain Manifesto that are among my favorites:

Paranoia kills conversation. That's its point. But lack of open conversation kills companies.

Companies need to come down from their Ivory Towers and talk to the people with whom they hope to create relationships.

To speak with a human voice, companies must share the concerns of their community. But first, they must belong to a community.

If the company tries to take the leap of joining the community within the market place without first having a healthy and well-developed sense of transparency and openness inside the business, then their efforts are most certainly going to blow up in their collective faces.

Inside the company:

Transparency builds trust; trust builds interest; and interest builds a commited workforce who is truly invested in seeing a vision through to fruition.

Outside the company:

Transparency builds trust; trust builds interest; and interest builds an audience who is willing to share their ideas and and engage in a relationship with the company selling to them.

It's called Transparency...look into it.





Monday, July 23, 2007

Top Email Days

Interesting...I wouldn't have thought the day after Christmas would be No. 1. Also thought "tax day" was interesting.

Holidays Are Popular for E-Mail Marketing - eMarketer:

The biggest day of the year in 2006 for US retail e-mail marketers was the day after Christmas, according to E-Mail Experience Council data cited in Marketing Charts. More than 53% of retailers tracked in the study sent e-mail on December 26.

The day is favored for capturing added sales from returns as well as gift card and e-gift card sales as quickly as possible.

Other popular days with e-mail marketers included Cyber Monday (the Monday after Thanksgiving) and days related to holidays they preceded, such as Mother's Day, Father's Day, President's Day, Valentine's Day, Easter and Tax Day.

E-mails were sent on Tax Day (April 17 in 2006) to get sales from tax refunds.

None of the 20 most popular e-mail days fell in July, August, September or October."

Thursday, June 28, 2007

Widgets Big with UGC Crowd - eMarketer

I've been sayin' (along with everyone else) that widgets are where it's at. In the list below via eMarketer, I see a couple of favorites Slide and Photobucket (used Photobucket to create the video in the post just below this one in fact). I have to admit there are others on that list though that I've not explored and some that I haven't even heard of...so, I'll have to check 'em out.

Widgets Big with UGC Crowd

Big buzz for tiny tools.

North Americans lead the world in Web widget usage, according to comScore data.

Widgets are used to display customized or personalized content on a Web site for things like photo sharing or music recommendations, and are commonly found on blogs, social networking sites and other personalized pages.

Four in 10 North American Internet users visited Web sites with embedded widgets in April 2007. Eastern Europeans had comparative widget disdain, with only 7.6% of Internet users in the region using the tools.

Web Widget Viewers Worldwide, by Region, April 2007 (thousands and % of total Internet users)

The most-used widgets worldwide were mainly photo-related. Slide was the top widget provider, with a worldwide reach of more than 117 million unique viewers, or 13.8% of the total worldwide Internet audience.

Top 10 Web Widgets among Internet Users Worldwide, Ranked by Unique Viewers, April 2007 (thousands and % of total Internet users)

The use of widgets on photo-sharing Web sites is not surprising, since such sites are a vibrant and growing sector of the user-generated economy.

The number of US Internet users who posted photos online more than doubled between 2003 and 2006, according to the USC Annenberg School Center for the Digital Future's "2007 Digital Future Project," published in November 2006.

US Internet Users Who Post Photos Online, 2003 & 2006 (% of respondents)

comScore noted that Facebook's overtures to third-party widget developers would likely spur activity in the sector as well.

Learn where all those photos are being posted online. Read the eMarketer User-Generated Content: Will Web 2.0 Pay Its Way? report.

Wednesday, June 27, 2007

We Celebrate!

I have the distinct pleasure of working for a really great company. Here's some video of the cool people that I work with being recognized for an amazing amount work and a job well done on our CMS build. Personal Shopper ROCKS!

Web Wins for Women Shopping Online - eMarketer

via eMarketer
Web Wins for Women Shopping Online

Women visit fewer sites to learn what they want.

Over half of US female Internet users ages 25 and older say the Internet is their main research source for checking out potential product purchases, according to Burst Media's "Online Insight" report, published June 2007.

The Internet was named far more often than other methods. Around 10% or fewer of respondents said they got their information from "asking family and friends," newspapers and magazines, television or other sources.

Leading Primary Information Resource of US Adult Female Internet Users when Researching Products, June 2007 (% of respondents)

Over half of women said they had shopped online in the past six months. Online shopping increased with household income. About half of respondents with annual incomes of less than $35,000 had bought something online in the past six months, while 68% of households with annual incomes of $100,000 or more had done so.

Major online buying categories for women in the past six months included travel, adult clothing and health and beauty products.

Select Products and Services Purchased Online in the Past Six Months by US Adult Female Internet Users, June 2007 (% of respondents)

Although women consider the Internet a prime source for product information, they use slightly fewer Web sites on average in their research than men, according to Frank About Women's "Understanding Online Shopping Behavior Topline Summary," published in March 2006.

Adult female Internet users typically visited four or more Web sites in the course of doing product research, while men used an average of nearly five.

Average Number of Web Sites Visited by US Adult Internet Users While Doing Product Research, by Gender, 2006

Learn more about marketing for women with the Web. Read the eMarketer Women Online: Taking a New Look report.

Tuesday, June 26, 2007

Reviewing Social Shopping Sites

Get Elastic posted a great list of social shopping sites a while back. I've been in the process of reviewing them. I've just started, but my take so far is as follows:

Stylefeeder: Totally love the experience, really easy to get set up and they have a fun and engaging site. Easy to install plug in for Firefox captures the url and photo of the item you want to add to your "feed" - this rocks.

Kaboodle: These guys do a good job too. Nice plug in for Firefox also but isn't quite up to par with Stylefeeder.

Stylehive: Hate them. This is a total miss for me. The sign up process is lacking in direction and isn't at all smooth. I had to search forever to find their "bookmark" thingy for Firefox...finally found it and was disappointed to say the least. They're a "no go". Boo!

I would love feedback on Social Shopping sites that you like and why. Talk to me!

Facebook vs. MySpace...no contest

This via my fav must read on a daily basis - Download Squad

Your social network preference might say more about you than you realize. This blog essay lays out a strong case that Facebook is beating Myspace on a socio-economic level, if not just yet on a pageview/users level.

It makes sense. Facebook started as a college and university only platform, which right off the bat adds a significant gap between the haves and have-nots. Add a pinch of irritation that users with an IQ above 80 feel when confronted with abhorent Myspace layouts and you have a recipe for the great unwashed to rally around Myspace, leaving the rest of us who can string a few words together as Facebook planted refugees from the ills and distaste of Myspace.

Ouch! Burn!

Thursday, June 21, 2007

Thursday, June 14, 2007

Winds of Change...they're blowin'

Movin' from Finance to Marketing...this should be interesting. Marcy leaves the "Office of Strategery".

Wish me luck! Email me at marcyannekessler at gmail - you know the rest.
Cheers!

Personalizaton

I was asked about Personalization today and specifically this question: If you had a crystal ball, where would you see personalization in 2010?

And I answered thusly...
I feel that the level of personalization online is directly linked to the level of trust being established between businesses and consumers and it will have reached a whole new level by 2010. The level of trust needed for truly exceptional personalization is born out of relationship. In a time when social commerce is just beginning to peak I’m seeing more and more retailers grasping the notion that what customers are after is a collaborative and participatory experience online. They want to be given the tools to create their own experience not have that experience dictated to them by the retailer.

In a world where it’s being reported by Gartner that by 2011 80% of Internet users will have a “second life” or a presence in a virtual world, “personalization” takes on a whole new meaning. It’s getting darn personal when you’re living your life online.

I went on to say...

Time. It’s all about saving time. If I can engage with a solution that offers me the opportunity to express the stuff that I like, lets me participate in a fun and engaging community of other consumers (friends), and then consistently delivers on the tailored product offering so that I don’t have to do the work of searching, then that becomes my favorite hang out.

Just as I might gather with friends on a Saturday afternoon for some shopping and a cup of coffee, as a virtual girl in a virtual world I get to gather with my “friends” and go shopping and chat and exchange ideas online. I have the luxury of engaging in that online community as much or as little as my time permits.

and...

I think it’s important to create an environment that demonstrates that you’re really listening. It just goes back to that trust issue. I’m volunteering a lot of personal information, and I want to feel like you’re paying attention. Technologically speaking, the means for getting there lies in AI development. But you can’t neglect the human development. Creating a machine to pay attention isn’t enough, the people minding the store need to pay attention too.

Tuesday, June 12, 2007

Google Getting Creepy?

I don't know. I'm just not sure where I land on this yet. Google has built some amazing trust and loyalty. I'm greatly dependent on my Googling ability in the work that I do, but do I want them enabling the world to visit the windows of my house? I'm caught in the middle. I love details, I love all information at all times. I guess in living a life online I've accepted that the planet is becoming a smaller and smaller place.

via CNET News

Saturday, the British activist group Privacy International released a scathing report that said the company is "hostile to privacy" and ranked it the lowest out of nearly two dozen major Web sites when it comes to privacy issues.

Google Maps Street View was singled out. "Techniques and technologies (are) frequently rolled out without adequate public consultation (e.g. Street level view)." Google also has a "track history of ignoring privacy concerns," the report said. "Every corporate announcement involves some new practice involving surveillance."

In addition to Google's "aggressive use of invasive or potentially invasive technologies and techniques," the bad grade was given because of the "diversity and specificity" of Google's products and the ability to share data between them, as well as the company's market dominance and number of users.

Thursday, June 7, 2007

Under 7, and packin' CE

This is interesting. Hmmm. My 7 year old daughter is certainly in the group that's packin' some serious CE. For Christmas this year she got a cell phone, MP3 player, digital camera and just recently got her own laptop. She's also recently started her own blog. She's become much more interested in "geeking out" at the computer than watching TV.

This via emarketer

Children Younger Than 7 Use Electronics

US children now start using consumer electronics (CE) at an average age of 6.7, down from 8.1 in 2005, according to the NPD Group's "Kids and Consumer Electronics Trends III" report, conducted March 16-22, 2007.

Kids start with TVs and PCs first, typically at age 4 or 5. Children get acquainted with satellite radios and portable digital media players last, usually around age 9.

Although children are becoming familiar with CE devices earlier, actual ownership and use has dropped slightly over the past two years, both for kids and their households. About a quarter of households said they had not bought any CE devices within the past 12 months.

About three-quarters of parents surveyed in 2007 said they would be interested in a branded kids' version of an electronic device, down from 83% who said so in 2006.

Kids use CE devices about three days a week on average. They use TVs nearly six days a week, and mobile phones and DVRs just over four days a week each.

Tuesday, June 5, 2007

Tag-Based Customer Reviews

Check this via DMNews, patent pending Tag-Based Customer Reviews from Power Reviews - improves natural search.

Lillian Vernon recently launched tag-based customer reviews from PowerReviews on its Web site at www.lillianvernon.com.

The PowerReviews’ customer review service uses a patent-pending tag-based approach that offers Review Snapshots designed to make it easier for shoppers to reach a purchase decision.

According to the company, PowerReviews identifies reviews that are written by “verified buyers,” provides assistance from actual product users to help shoppers narrow the product selection on a Web site and gives recommendations from “people like them” to help shoppers make decisions that suit their needs.

PowerReviews also sends customers a post-purchase invitation to review the product that they ordered and creates keyword-intense pages for each product that can help drive natural search optimization results.

PowerTags, from , Millbrae, CA, captures customer opinions in their own words and makes reviews more useful for shoppers.

Monday, June 4, 2007

Widgets, widgets, widgets

Pop quiz: What technology is on the cusp of changing the face of Internet advertising as we know it?

Answer: Widgets.

Read more here.

Google snags Feedburner

Via DMNews: "Search engine Google Inc. has acquired FeedBurner, a provider of media distribution and audience engagement services for blogs and RSS feeds.

Web-based tools help bloggers, podcasters and commercial publishers promote, deliver and profit from their content on the Internet. This acquisition makes sense for Google given that it is constantly looking for ways to identify and offer new tools for content creators and website publishers."

The companies are not disclosing the financial terms of the agreement.

Dad's Day Data

via Center for Media Research

Dads Are Recognized With Almost Ten Billion Dollars of Gifts This Year

According to NRF's 2007 Father's Day Consumer Intentions and Actions Survey, consumers are expected to spend $9.9 billion on dads this year, with the average person spending $98.34 on the holiday, up from $88.80 last year. Men will still be spending more than women this year with men planning to spend $100.72 on average versus women's average of $96.09.

The most popular gift for dad will be a greeting card (69.9% of buyers), but other planned gifts include:

  • Dinner out (42.7%)
  • Apparel (37.1%)
  • Gift certificate or gift card (29.9%)
  • Electronics or computer related accessories (17.8%)
  • Sporting goods or leisure items (13.9%)
  • Tools or appliances (13.6%)
  • Home improvement or gardening tools (12.4%)

NRF President and CEO, Tracy Mullin, says "Gas prices have little effect on what consumers spend for those who matter most."

This year, consumers are planning to shop for Father's Day gifts at:

  • Department store (34.2%)
  • Discount stores (28.7%)
  • Electronics or greeting card stores (29.6%)
  • Specialty clothing stores (7.3%)
  • Online shopping (18.7%)

Though most shoppers will buy gifts for their father or stepfather (50.1%) this year, buying for other family members and friends is also popular:

  • 28% will buy a gift for their husband and
  • 7.7% will spend on their son
  • 3.8% will buy for their grandfathers
  • 4.6% for brothers
  • 1.1% for godfathers

Friday, June 1, 2007

Social Networking and Ecommerce - Download Squad

Social Networking and Ecommerce - Download Squad

Blogging important for our business? Uh, yeah.

I'm a Virtual Girl in a Virtual World

via BloggersBlog

Gartner Says 50 Million in Virtual Worlds by 2011

Gartner is predicting that by 2011 80% of Internet users will have a "second life" or a presence in a virtual world. A GigaOm article puts the figure in the 50-60 million range. The press release also lists these five laws for companies trying to participate in the virtual world..



  • First Law: Virtual worlds are not games, but neither are they a parallel universe (yet). The initial reaction of many business leaders when faced with virtual worlds is to dismiss them as a mere "game" of no benefit to the enterprise and something to be banned for wasting compute resources and time. Many of those that see beyond the gaming elements immediately veer toward questions such as "How do we exploit this as a sales channel?" This reaction is equally incorrect and potentially even more damaging to the enterprise. "Growth in virtual worlds is significant but lower than it appears; the overall population of non-game virtual worlds is still small compared to massively multi-user online games (MMOGs) and the totality of community-oriented and niche-targeted environments," Mr. Prentice said.


  • Second Law: Behind every avatar is a real person. Gartner said people can’t be fooled by the fantasy elements in the virtual world. There are unwritten rules and expectations for behavior and culture are developing. Enterprise users must consider their corporate reputations.


  • Third Law: Be relevant and add value. Many commercial companies have established a virtual world presence, but none have converted it into an effective, profitable sales channel. There has been criticism of early corporate entries into the virtual world, Second Life, related to the showrooms usually being empty and lacking atmosphere. While there have been a limited number of individuals who have earned more than $5,000 per year from their virtual world businesses, most corporations will see minimal revenue gains in the market at this time. "Do not expect to undertake profitable commercial activities inside most virtual worlds in the next three years," Mr. Prentice said.


  • Fourth Law: Understand and contain the downside. Enterprises face serious questions, such as "Could activities in the virtual world undermine or influence my organization/brand in the real world?" With significant portions of the virtual economy based on adult oriented activities, questions of appropriate behavior and ethics also arrive. In-world behavior can be a problem in public areas; annoying interruptions can range from unintentional arrivals and erratic behavior from new residents whose avatar control is still suspect to misdemeanors such as graffiti, to more-concerted protest activities designed to disrupt.


  • Fifth Law: This is a long haul. Today’s multiplicity of virtual environments has developed through the convergence of social networking, simulation and online gaming. There are many new entrants, whose stability and scalability are not yet established. There is significant probability that, over time, market pressures will lead to a merging of current virtual worlds into a smaller number of open-sourced environments that support the free transfer of assets and avatars from one to another with the use of a single, universal client.
  • So there is not much profitability there yet for businesses but it is important for corporations to start building a presence in some of these virtual worlds because they could become a serious profit sources down the road. The second law mentioned by Gartner "behind every avatar is a real person" may turn out to be incorrect. Complex programming may make for some very realistic non-player characters in these virtual worlds that people may enjoy interacting with as long as they are not being misled into thinking it is a human. These is something very significant going in the virtual kingdom and new computing technologies like Microsoft’s surface computing could make them even more exciting and significant.

    CBS Buys Last.fm

    CBS Corporation is buying the popular music social network Last.fm. The BBC says that the $280 million price tag makes CBS’ Last.fm aquisition the largest UK Web 2.0 acquisition ever. The BBC also says Last.fm was founded five years ago and has 15 million users. CBS Leslie Moonves liked Last.fm’s young demographics and its rapid growth rate.

    via BloggersBlog

    Wednesday, May 30, 2007

    Test Post using Post2Blog

    Test Post using Post2Blog

    Whoo-ah! It works like a charm.

    It's official, eBay pays $75 million for StumbleUpon - Download Squad

    It's official, eBay pays $75 million for StumbleUpon - Download Squad

    One of my favorite web services, StumbleUpon (basically like social Googling) gets scooped up. I just hope eBay doesn't screw with it - as in hope this doesn't happen "if they just start injecting eBay auctions willy nilly into stumble results, they'll pretty much break the community they bought as members begin to evacuate the spam-laden sinking ship".

    Fox unit confirms Photobucket, Flektor buys | Tech news blog - CNET News.com

    Fox unit confirms Photobucket, Flektor buys | Tech news blog - CNET News.com: "It's official: MySpace.com parent company Fox Interactive Media has formally announced its agreements to acquire image-sharing site Photobucket and slide show mashup creator Flektor. Financial terms of the purchases were not disclosed by Fox Interactive Media, which is a division of media giant News Corp."

    Gift Cards Big for Grads - eMarketer

    Gift Cards Big for Grads - eMarketer: "Gift Cards Big for Grads

    MAY 30, 2007


    Gift cards and cash will be the most popular graduation gifts this year, according to the '2007 Graduation Consumer Intentions and Actions Survey' conducted May 2-9, 2007, for the National Retail Federation (NRF) by BIGResearch. The survey also found that Americans will spend a projected $4.5 billion on graduation gifts in 2007.

    A third of Americans will buy at least one graduation gift this year.

    The average consumer buying graduation gifts will be buying for two graduates, and will spend an average of about $50 on each present.

    Parents and grandparents will spend the most on graduation gifts this year, with the average American over 45 spending more than $110 on gifts.

    Tracy Mullin of the NRF said, 'Retailers can expect to see a nice bump in sales later this summer as students redeem gift cards and make big purchases with graduation money.'"

    Jeff Han: Unveiling the genius of multi-touch interface design (on TED)

    Quote

    "You're not going to see value unless you create value." -- Lee Odden, TopRank Online Marketing.

    Just Like Minority Report - how cool

    via Online Media Daily
    Remember "Minority Report"? If you're in the ad business, you do. The Tom Cruise blockbuster had ad execs everywhere cooing over hand gesture technology and deliciously targeted, personalized advertising. It turns out that Bill Gates and Microsoft remember the flick, too. Today, the technology giant is taking the cover off an expensive tabletop technology that relies on touch and hand gestures just like in the 2002 film.

    It's called Surface Computing, and Gates thinks it just might be the biggest breakthrough in computing technology since the mouse. Let's for a second recall a supposed game-changer of Microsoft's past: the highly touted Windows Media Center, which was so expensive only multi-millionaires could afford it. This will cost between $5K and $10K, depending on the size screen and capacity.

    But it's cool. The technology turns tabletops into canvases where users can browse music libraries by dragging fingers across a horizontal display. They can also scan devices and compare them to similar offerings from other makers. Similarly, if you plunk a digital camera on the screen, you can upload photos. The screen, operated by cameras, can register up to 52 touches at a time, ideal for business meetings.

    Wireless technology can also scan objects in a room and pull up information from the Web. The product is still several years away from being completed. - Read the whole story...

    UPDATE: See this post of video from TED

    Tuesday, May 29, 2007

    Women are not just looking, they’re buying online, survey shows

    In another indication that consumers are increasingly comfortable shopping on the Internet, 96% of women who shop online say they have made at least one purchase online in the past year. 57% of respondents said they both research and buy online, while 31% said they browse online but purchase in stores.

    The telephone survey of 427 adult women was conducted in February by Consumer Reports National Research Center for ShopSmart, a new consumer-oriented shopping magazine from the publishers of Consumer Reports.

    Here are other findings from the survey:
    • Women spend an average of 1.2 hours per week shopping online, and 52% of their non-grocery shopping time is spent online.
    • 18% say they do most of their online shopping at work, while 54% say they mostly shop online between 5 p.m. and midnight.
    • 32% reported negative experiences. Of those, 20% said they did not receive the item they ordered and 13% said the merchandise was different from what was described.
    • The most spent on one item averaged $397, with 15% saying they had spent $1,000 or more on a single purchase.
    • 17% of respondents said they would never buy food online, 14% said clothing, 8% shoes and 7% jewelry.

    Ice your Competition with a Cool Return Policy

    By Michelle Megna
    May 16, 2007

    Though online sales continue to grow, there's still room for improvement, specifically in five areas, including site merchandising and return policies. Those e-tailers who address these issues can maintain an edge over the increasingly crowded field of competition, according to a report issued yesterday by Forrester Research, Inc.'s e-commerce analyst Sucharita Mulpuru.

    In "Five Immediate Opportunities for E-Commerce Improvements" she outlined shipping/product delivery, multi-channel coordination, security, "touch and feel factors" and "product discovery" as the areas in which e-tailers need to improve to increase customer satisfaction. The findings are based on "conversations with online sellers, merchant surveys, and annual surveys of thousands of online shoppers."
    Rather than look at these issues as shortcomings in the industry, she advises Web shop owners to capitalize on the chance to improve the shopping experience, which will provide an advantage over those who fail to do so.
    Shipping issues continue to dog e-tailers. "Shipping shortcomings and unmet customer expectations with respect to order delivery are the most commonly cited issues when online customers say they are frustrated with the channel," according to the report. "Shipping charges are the primary cause of shopping cart abandonment, and consumers cited lengthier-than-expected shipping time frames as the top reason for disappointing experiences online during the past holiday season."
    In fact, 27 percent of online consumers say the hassle of returns is one main reason they do not make more purchases online. The study continues to say that only 24 percent of e-tailers prepay for customer returns online, with 14 percent even charging customers with restocking fees for returns.
    Mulpuru offers this advice: "As painful a pill as it may be to swallow, any efforts to reduce friction in delivery or reverse logistics issues for customers have sales upside. Yes, it is costly to offer a feature as generous as free return shipping, but Zappos.com and Blue Nile did not cultivate large and loyal customer bases by scrimping on the things that matter most to customers."
    The next area cited in the report is multi-channel coordination, namely the option for those with brick-and-mortar businesses to offer pick-up at their retail site. Online shoppers say the primary reason they buy offline even though they researched products online is to receive products immediately, with almost 40 percent reporting that they wished more stores offered in-store pickup.
    If synching your inventory is too big of a challenge, Mulpuru says e-tailers can "labeling single-channel-only products as such on product detail pages with availability and pricing disclaimers helps to manage customer expectations without over-promising cross-channel consistency."
    Another challenge outlined in the study involves the Web's inherent disadvantage in conveying product attributes, such as density and durability, and the fact that online shoppers simply cannot physically inspect items prior to purchase.
    Improvements such as the use of zoom and color swatching are becoming more standard, used by 48 percent and 37 percent of e-tailers, respectively, but Mulpuru emphasizes that detailed product pages must be a priority.
    "All companies that sell products online should develop checklists for these pages, ensuring that copywriters and vendors/manufacturers fill out all key attributes. Content directly from manufacturer Web sites, enabled by companies like WebCollage, provide another useful source of product information," she says in the report. "Additionally, customer feedback, either aggregated as ratings or explicitly shared as reviews, is valuable for disclosing the strengths as well as the shortcomings of products — information that retailers or manufacturers rarely provide."
    In terms of connecting shoppers with the products they're looking for, or "product discovery," the study states that site-search tools must be sophisticated, for instance, offering merchandising suggestions such as "customers who purchased this item also purchased this item." Surprisingly, few e-tailers have yet to embrace such technology.
    "While startups such as Aggregate Knowledge and CleverSet are attempting to create solutions that simplify the process and reduce the cost of driving automated cross-sells on a product detail page, the overall use of personalized recommendations remains low, with just 16 percent using these tools," according to the report. "Our advice, virtually all sites can benefit from better cross-sells. Automating the process with help from numerous new vendors like the ones mentioned above can reduce the inefficiencies that surround the current worst practice — handpicking cross-sells." (See our story "Tap the Power of Suggestion to Bump Sales," covering companies such as CleverSet.)
    Finally, as far as the holdouts, consumers who have yet to jump online to shop, security concerns remain the top obstacle, the report states. Furthermore, 62 percent of those who have never shopped online still have fears about providing personal information over the Internet.
    The study points to the unsuccessful bid by Google to capture this market with the launch of Checkout, and says that the service is actually primarily used by young tech-savvy males. Still, Mulpuru recommends services such as Checkout and PayPal as the best ways to address online security issues, noting that the holdouts may never be convinced that online shopping is safe

    Friday, May 25, 2007

    Security Concerns Hinder Online Buying

    MAY 23, 2007

    Some just don't mix credit cards and the Internet.
    Eight in 10 consumers who had a preference said they would spend more online if they had a safe and convenient alternative to credit cards, according to Javelin Strategy and Research's "2007 Annual Javelin Consumer Payment Poll," commissioned by PaymentOne.

    Respondents said they would spend $100-$1,000 more annually with alternative payment options.

    That "who had a preference" part was important, because many shoppers already buy with their payment method of choice, be it credit, debit, PayPal or something similar. The Javelin study shined a light on those who did not feel these existing options were safe.

    Security and credit alternatives were the main factors that would get consumers to make more purchases.


    Two-thirds of respondents limited their online shopping, fearing abuse or theft of their privacy and financial information.
    Among those who did not buy online, the top concern was the possibility of information being intercepted during a transaction or accessed by unauthorized parties. Lack of a credit or debit card was also a problem for 22% of non-buyers.

    Although retailers have done a good job in addressing online shopper concerns about security and shipping, a third of Internet users were still not online buyers as of 2006.
    Credit card fraud and identity theft were the main reasons cited by respondents to "The Multi-Channel Shopping Transformation Study" conducted in April 2006 by the e-tailing group in partnership with J.C. Williams Group and StartSampling.

    Most consumers who shop online eventually take the leap to become online buyers. According to eMarketer estimates, 85% of online shoppers will also be online buyers this year.

    The question is how to convert those who still have concerns about online shopping in the first place.
    eMarketer Senior Analyst Jeffrey Grau says, "Many of the concerns consumers have about online buying are based on irrational fears. Nevertheless, these fears must be addressed. Having a simple return or order cancellation policy, displaying customer product recommendations and reviews, and having an easy-to-use site all help build consumer trust."
    Get the latest perspective on online shopping. Read the eMarketer US Retail E-Commerce: Entering the Multi-Channel Era report.
    ________________________________________

    One Third of Internet Users Swayed by Social Content

    One in three internet users say that their purchase decisions are swayed by sites with social content, according to a January 2007 survey conducted by JupiterResearch for iProspect. The survey, which was commissioned to explore how consumers use social networking sites, defined a social networking site as one that allows users to post their own content, including sites with user-generated product reviews, such as Amazon.com.

    The most popular social networking sites are frequented by 25% of internet users at least once a month, iProspect reports, and visitors arrive at the sites primarily through direct navigation and bookmarking. The study also shows that while less than 10% of the internet population visits niche social networks, they are a highly targeted and effective way of reaching very specific consumer groups.

    Other findings:

    * 72% of YouTube visitors primarily seek entertainment, while 49% of FaceBook users and 35% of MySpace users primarily seek networking opportunities.

    * 56% of TripAdvisor visitors, 39% of Yahoo! Answers visitors, 39% of Craigslist visitors, and 32% of iVillage visitors actively research products or services.

    * One out of three internet users turns to sites with user-generated content to help make a purchase decision.

    * The majority of visitors to social networking sites (90%) don't post comments on the sites they visit.

    Facebook | blogs.ZDNet.com

    Search engine launched to help mothers-to-be

    By Giselle Abramovich
    May 25th, 2007

    Kevin Burke, a marketing professional launched www.lightiris.com, a Web site designed specifically to enable expectant and new moms to get information and questions answered on motherhood.

    New motherhood means new challenges, uncertainty and many decisions that could often be overwhelming for new mothers. The site is meant to address the challenges of new motherhood.

    “Our approach has three prime elements all constructed around generating word of mouth on the topic of motherhood and the Light Iris brand,” Mr. Burke said. “[We will] start a blog one month prior discussing motherhood from a “new” perspective.

    “[We will also] send a surprise and delight Mother’s Day gift to influential moms and moms who helped shape the brand,” Mr. Burke said. “They received a card, iris flower bulb and a sneak peek at the new Web site prior to launch. [Lastly we will] engage mom bloggers and introduce the Light Iris brand.”

    Mr. Burke founded Lucid Marketing, a marketing and media services company specializing in connecting moms with such brands as Disney, eHarmony, AOL and Quicken, created Light Iris as the place to get fast, accurate, relevant answers in record time.

    “Of more than 32 million Internet-savvy moms with kids under age 18, 87 percent use search engines to save time and find answers to their daily challenges,” Mr. Burke said. “Unfortunately, 56 percent say Internet search engines don’t produce the relevant choices they are looking for. And moms don’t have a lot of time to spend trying to sift through all the results.”

    Due to this, Mr. Burke felt it was his job to help mothers-to-be.

    “As a person who founded a marketing to moms agency, Lucid Marketing

    (www.lucidmarketing.com ), I’ve had the opportunity to see the world through the eyes of many women,” Mr. Burke said. “One of the conclusions that I came to was that there are a lack of tools for expectant and new moms.

    “There are plenty of articles, advice and wealth of information from a wide variety of sources for moms, but even as good as Google is, sometimes they often can be difficult to find,” he said. “As we continue to grow and build, we will release new tools that new moms will find helpful.”

    The site’s phased launch begins with one of its most useful features: a Google-powered search engine tailored to new mom content.

    Early visitors to Light Iris get an opportunity to participate in the Celebration of Today’s Moms Sweepstakes, which is awarding more than $3,000 in gift cards from Crate & Barrel, Pottery Barn, AnnTaylor, Gap, SpaFinder and Apple.

    Mr. Burke worked with 400 U.S. mothers to shape the site’s mission, style and content. He even took his drive to understand the female point of view to the extreme by wearing a pregnancy suit at home and at the office for the entire month leading up to Mother’s Day. He shares the story at blog.lightiris.com.

    Facebook in MySpace's Face

    SAN FRANCISCO, May 24 — With an ambitious strategy for expansion, Facebook is getting in MySpace’s face.

    Noah Berger for The New York Times

    Facebook, the Internet’s second-largest social network, was originally popular on college campuses, but over the last year it has opened its dorm-room doors to all, and its membership rolls have exploded at triple-digit growth rates.

    Now Facebook, based in Palo Alto, Calif., is inviting thousands of technology companies and programmers to contribute features to its service. They can even make money from the site’s users by doing so, and, at least for now, Facebook will not take a cut.

    Some of the new features, demonstrated by software developers at a Facebook event here on Thursday, will allow members to recommend and listen to music, insert Amazon book reviews onto their pages, play games and join charity drives, all without leaving the site.

    The result is expected to be a proliferation of new tools and activities for Facebook’s 24 million active users, who have largely been limited to making online connections, sharing photos and planning events.

    The move could foster some of the chaotic creativity that is more closely associated with MySpace, its larger competitor. It could also open the door to hazards like spam, and make Facebook’s identity less clear.

    But Facebook is thinking big. In the parlance of its 23-year-old chief executive, Mark Zuckerberg, the company is positioning itself as a “social operating system” for the Internet. It wants to sit at the center of its users’ online lives in the same way that Windows dominates their experience on a PC — while improving its own prospects for a lucrative acquisition or an eventual public offering.

    “This may be the most important development since the company got started,” said Peter Thiel, a venture capitalist who was an early investor in Facebook and one of its three board members. “But the company is taking a massive gamble. There are lots of things that can go wrong with this.”

    Facebook, which is largely supported by advertising, has gained significant momentum over the last year. Since the site opened up to nonstudents eight months ago, its membership has doubled to 24 million, according to the research firm ComScore. Users now spend an average of 14 minutes on the site every time they visit, up from eight minutes last September, according to Hitwise, a traffic measuring service.

    MySpace remains nearly three times the size of Facebook, with 67 million active members — up from 48 million a year ago — who spend an average of 30 minutes on the site each time they visit. It has recently focused on entering new markets like Japan and China.

    The two social networks have carved out contrasting, though shifting, reputations. MySpace, owned by the News Corporation, has fostered an anarchic aura with few restrictions on creativity, while allowing users to integrate tools from other companies into their pages, like slide show displays. Recently, however, the company has blocked the efforts of several companies to advertise to MySpace users or otherwise make money through those tools.

    Facebook, on the other hand, has kept its members in something of a creative straitjacket. Users could not customize their pages or add tools created by other companies.

    Those restrictions helped preserve Facebook’s clean, uniform appearance and reinforced its emphasis on offering practical ways to communicate online with friends.

    It has also made Facebook appealing to some groups beyond its student base. For example, Facebook is in vogue in Silicon Valley tech circles. David Belden, a 32-year-old technology worker from San Francisco, says he checks Facebook several times a day but hardly touches his MySpace account. “MySpace is so messy and there’s so much spam. It’s not worth it,” he said.

    Facebook wants to keep those faithful while turbocharging its growth by harnessing some of the magic of MySpace’s openness. It is also going one step further by allowing companies that contribute features to make money on Facebook through their own advertising or commissions on sales.

    “You can build a real advertising business on Facebook,” Mr. Zuckerberg said on Thursday during his speech to more than 700 developers and journalists. “If you don’t want to run ads, you can sell something. We encourage you to do both.”

    eMarketer.com - Reviews Boost E-Commerce Conversions

    "Reviews Boost E-Commerce Conversions"

    MAY 25, 2007


    Online reviews written by fellow shoppers help convert consumers who research shopping decisions online, according to a January 2007 study by MarketingSherpa and Prospectiv.

    Nearly six in 10 respondents 'strongly' or 'somewhat' preferred sites with peer-written product reviews, while only 14% did not trust such reviews.

    Results were the same regardless of whether shoppers made their actual purchases online or off.

    The study also listed case studies of firms whose conversion rates improved after adding customer reviews.

    In one example, top-rated products converted at a 49% higher rate after PETCO added customer reviews to its site. Shoppers who navigated through the ratings section spent 63% more than shoppers using other navigation.

    The average order size of PETCO shoppers who read reviews and shopped using review ratings links was 40% higher than that of the firm's typical shopper."

    Thursday, May 24, 2007

    PPC Fraud: Every Click Counts...Or Does It?

    "Paid Internet advertising has soared in recent years, and it appears there's no end in sight for this trend. According to research by J.P. Morgan, spending on all forms of online advertising will reach $19.2 billion in 2007, with pay-per-click (PPC) advertising at Google, Yahoo and the other major search engines accounting for half, or $9.6 billion. eMarketer Inc. projects that the PPC industry in the U.S alone will grow to $29 billion by 2010. And, while PPC is growing as a business, studies show that PPC fraud is also on the rise, and that the issue is emerging as a primary concern for e-tailers."
    ..........

    Click Fraud Red Flags
    So, what's an e-tailer to do? Watch for the following warning signs:

    • IP addresses for visitors that range all over the planet for a distinctively U.S. product or service are suspect, as are large numbers of visitors that leave the site within seconds of arriving.
    • If your PPC campaign costs continue to increase while Web site sales remain flat, you should investigate.
    • Be wary if an advertiser's conversion rates for PPC advertising are lower than that for organic, non-paid listings.
    • Track costs to see if the cost-per-click for the advertisers' best performing key words have been continually rising. (Fraud allows online advertising programs to raise fees based on keyword popularity and the number of competing advertisers.)

    Returns Info

    Almost 40% of Internet shoppers are not satisfied with the process for returning items they purchased online, according to a new survey. Their biggest areas of dissatisfaction: Paying shipping costs for returns and standing in line at a post office.
    .......

    PriceRunner also delved into the frequency of returns and found while 51.1% indicated they had never returned an item purchased online, 16.7% said they had returned an item once, 15.3% twice, 5.5% three times, 3.5% four times, and 7.9% five or more times. However, the length of time a shopper has been shopping online affected frequency of return: The longer someone has shopped online, the less likely that person is to return an order, says the survey, conducted the week of January 15, 2007.

    Returns stats

    Here are some key metrics to support the return optimization business case:

    • 85% of customers say they will stop buying from a retailer if the returns process is a hassle (Harris Interactive)

    • 95% of customers say that they will likely shop with a catalog or internet retailer again if the returns process is convenient (Harris Interactive)

    • 40% of shoppers don’t buy online due to returns difficulty (Jupiter Research)

    • Customers who have their complaint resolved quickly have a re-purchase intention rate of 82% (McKinsey)

    Wednesday, May 23, 2007

    Women Shoppers

    ShopSmart: Women spend 1.2 hours per week shopping online

    How much time do you spend shopping online? The team at the Consumer Reports National Research Center conducted a survey for ShopSmart magazine, and came up with some interesting results. Among the data they uncovered:
    • Most online shoppers (57%) do both their product research and shopping online.
    • Women spend an average of 1.2 hours per week shopping online.
    • Nearly one in five (18%) working women admit that they do most of their online shopping during work hours.
    • Despite the amount of time women are spending online, one-third (32%) of women who have shopped online in the past year said they had a negative experience.
    • On average the most ever spent for an item online was $397 and 15% have spent $1,000 or more.
    More...

    Returns Wisdom

    Many Happy Returns?

    Rules for Happy Shoppers

    • Returns are an inconvenience for the customer NOT for the merchant.
    • The return process should be easy for the customer.
    • Customers can make returns if they are not satisfied.
    • The customer should not be punished for making a return.
    • If you own a business, returns are a fact of life!

    e-tailing stats from top 100 merchants

    4Q 06 Mystery Shopping Summary
    Conducted by the e-tailing group, inc.

    Feature or Functionality e-tailing 100 4Q '06
    % Penetration
    Seasonal Marketing
    Seasonal Area 83%
    Holiday Shipping Deadline 81%
    Promotional Strategies
    Sales & Specials 89%
    Limited hour specials (lunch time, 4 hour) 25%
    Internet Only Sales/Specials 28%
    (74 sites)
    Online Outlet/Clearance Area 73%
    Rebates 32%
    Couponing 20%
    Onsite Coupons 55%
    (20 sites)
    In store Coupons 67%
    (15 sites)
    Gift with Purchase 37%
    Other (Buy one get one free, $/% off next Purchase) 29%
    Free Shipping
    Offer Free Shipping on all Products 2%
    Offer Conditional Free Shipping on all Products 35%
    (98 sites)
    Offer Conditional Free Shipping on Certain Products 31%
    98 sites)
    Conditional Free shipping to a store 13%
    (70 sites)
    Customer Service Information
    800 #/Toll Free Customer Service 100%
    List Customer Service Hours 75%
    Guarantee 62%
    FAQ's 74%
    Contact Information 97%
    1st Time User Tips 22%
    Membership
    Requires Membership 31%
    One Click Setting 42%
    Inventory/ Backorders
    Real-time Inventory 83%
    On Product Page 83%
    (83 sites)
    In Shopping Cart 75%
    (83 sites)
    Online Shipping Status 97%
    Items Never Shipped
    (B/O, O/S)
    1%
    Shopping Cart
    Perpetual shopping cart 55%
    Deferred Payment Plans 35%
    Google Checkout 7%
    Incentivized to use Checkout 100%
    After product Added to cart:
    Stay on Product Page 28%
    Taken To cart 72%
    Picture of Product in Shopping Cart 74%
    Recommended products in the shopping cart 72%
    Interim Page with Recommendations 26%
    Alternative products 25%
    (76 sites)
    Shopping Cart Up-sells 46%
    (76 sites)
    Shopping Cart Cross-sells 75%
    (76 sites)
    # Products Recommended 3.29
    (48 sites)
    # Products Recommended Varies 37%
    (76 sites)
    Relevancy of Products (1-5 5=best) 3.74
    (76 sites)
    Recommendations switch out when new item added to cart 66%
    (76 sites)
    The Order Process
    Average Number of Clicks to Checkout 5.23
    Shipping
    Multi-National Site Entry 21%
    Ability to Shop in another Language 24%
    International Shipping (Beyond Japan & Canada) 29%
    Average Shipping Charge $6.31
    (52 sites)
    Average # Business days to Receive Item 4.6
    (99 sites)
    Order Confirmation
    Immediate Order Confirmation # in Shopping Cart 100%
    (98 sites)
    Shopping Cart Confirmation Merchandising 40%
    (98 sites)
    Post Order E-mail Confirmation 96%
    (99 sites)
    Text 48%
    (95 sites)
    HTML 52%
    (95 sites)
    Confirmation # included in E-mail 100%
    (95 sites)
    Order Confirmation Customer Service 85%
    (95 sites)
    Order Confirmation Merchandising 44%
    (95 sites)
    Order Confirmation Up-sells 64%
    (42 sites)
    Order Confirmation Cross-sells 43%
    (42 sites)
    E-mail Shipping Confirmation 88%
    (98 sites)
    Shipping Confirmation Merchandising 35%
    (86 sites)
    Text 57%
    (86 sites)
    HTML 43%
    (86 sites)
    Post order tools
    Link to product page from post order e-mails 13%
    (94 sites)
    E-mail Communication
    Is e-mail personalized in salutation? 76%
    (97 sites)
    # of hours between auto e-mail response or personalized response (minutes) 23.79
    (97 sites)
    Answer e-mail Question Correctly 74%
    (97 sites)
    Auto Response 19%
    (97 sites)
    Personalized Response 81%
    (97 sites)
    Call Center Contact
    Quality/ length of Initial Phone Message (1-5 5= best) 4.0
    (97 sites)
    Hold Time After Initial Menu to Reach Appropriate Agent Out of 97 sites
    None 35%
    Under 1 Minute 47%
    1 Minute-2 Minutes 8%
    2.01 Minutes- 5 Minutes 6%
    Over 7 minutes 4%
    Music/ Promotional Deals Mentioned During Hold Time 60%
    (57 sites)
    Length of Call in Minutes 3.56 minutes
    (95 sites)
    Overall Customer Experience (1-5 5= best) 3.5
    (95 sites)
    CSR Stated Name 88%
    (95 sites)
    CSR Attitude (1-3 3=friendly) 2.5
    (95 sites)
    CSR Efficiency (1-3 3=very efficient) 2.4
    (95 sites)
    Ask/ Call by Name 12%
    (95 sites)
    CSR Promoted Specials 3%
    (95 sites)
    CSR Product Knowledge (1-3 3= Knowledgeable) 2.3
    (95 sites)
    Live Help
    Live Help Available 29%
    Live Help in Working Order 97%
    (29 sites)
    Average Time to Chat 7.29 min
    (24 sites)
    Click 2 call 3%
    (29 sites)
    Average Time to Chat 8.14 Minutes
    (28 sites)
    Did they Answer the Question? 75%
    (28 sites)
    Quality of Service Received (1-5 5= best) 3.89
    (28 sites)
    Return Process
    Return Authorization Required 14%
    Online Return Forms 17%
    Prepaid Return Labels Provided 22%
    Smart Label 5%